![]() ![]() “If you attack and enemy from any angle, than we’re able to have them fight back, or continue on in a normal state if you ignore them,” said Blystad. The gameplay revolves around player actions, and since there are many choices in every scenario, the AI had to be able to respond to any given situation at any given time. When it comes to the game’s features, we have a separate tech team and gameplay team that work together to ensure the new features work in the game.”īlystad said the artificial intelligence (AI) that is featured in Hitman: Absolution is something that has taken the most time to develop. “Every action is updating in real-time, which is a change from how we worked before. “Everything in the game now is based on real-time feedback within the game engine,” said Blystad. Blystad said the game engine was specifically built to create the different game features and additional qualities that the team needed for the gameplay experience. The new game is set in the United States and one of the first missions the studio is showing takes place in Chicago. IO Interactive developed the Glacier 2 engine to bring Hitman’s virtual world to life. Ubisoft and more offer ways to play purchased Google Stadia games elsewhere New Final Fantasy 16 trailer shows an expansive journey and classic story Horror movie legend John Carpenter is making a new zombie game ![]()
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